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Don't just play it, grow it: breeding sound synthesis and performance mappings

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posted on 2023-06-08, 08:21 authored by James Mandelis, Phil HusbandsPhil Husbands
This paper describes the use of evolutionary and artificial life techniques in sound design and the development of performance mapping to facilitate the real-time manipulation of such sounds through some input device controlled by the performer. A concrete example of such a system is described which allows musicians without detailed knowledge and experience of sound synthesis techniques to interactively develop new sounds and performance manipulation mappings according to their own aesthetic judgements. Experiences with the system are discussed.

History

Publication status

  • Published

Presentation Type

  • paper

Event name

4th International Conference on New Interfaces for Mucial Expresion (NIME 04)

Event location

Hamamatsu, Japan

Event type

conference

Department affiliated with

  • Informatics Publications

Full text available

  • No

Peer reviewed?

  • Yes

Legacy Posted Date

2012-02-06

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