Chevalier, Cecile and Kiefer, Chris (2018) What does augmented reality mean as a medium of expression for computational artists? Leonardo. ISSN 0024-094X (Accepted)
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Abstract
As augmented reality (AR) quickly evolves with new technological practice, there is a growing need to question and re-evaluate its potential as a medium for creative expression. The authors discuss AR within computational art, framed within AR as a medium, AR aesthetics and applications. The Augmented Reality Immersive Instruments (ARImI), a two-day forum on AR, highlights both possibilities and fundamental concerns for continuing artworks in this field including visual bias, sensory modalities, interactivity, and performativity. The authors offer a new AR definition as real-time computationally mediated perception.
Item Type: | Article |
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Keywords: | Augmented Reality, arts, music, sound art, aesthetics, new media, digital media, installation art |
Schools and Departments: | School of Media, Film and Music > Media and Film School of Media, Film and Music > Music |
Research Centres and Groups: | Centre for Research in Creative and Performing Arts |
Subjects: | N Fine Arts N Fine Arts > NX Arts in general Q Science > Q Science (General) > Q0300 Cybernetics Q Science > QA Mathematics > QA0075 Electronic computers. Computer science T Technology > T Technology (General) |
Related URLs: | |
Depositing User: | Cecile Chevalier |
Date Deposited: | 19 Apr 2018 08:33 |
Last Modified: | 21 Sep 2018 08:14 |
URI: | http://srodev.sussex.ac.uk/id/eprint/75178 |
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