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Assessing functional realism

chapter
posted on 2023-06-07, 13:49 authored by N. Mourkoussis, K. Mania, T. Troscianko, R. Hawkes
This research presents an innovative method for assessing ‘functional realism’ of interactive Virtual Environments (VEs) in which the same information is transmitted in real and synthetic scenes. The basic premise is that an individual’s prior experience will influence how one perceives, comprehends and remembers information in a scene. 120 participants across two conditions of varying rendering quality of a space including varied ratios of objects’ association to the scene context, are being exposed to the VE and complete an object-based memory recognition task. The results of this study could have significant implications while identifying areas of an interactive computer graphics scene that require varying quality of rendering.

History

Publication status

  • Published

Publisher

ACM Press

Page range

105-105

Pages

1.0

Event name

32nd International Conference on Graphics and Interactive Techniques, (ACM Siggraph 2005)

Event location

Los Angeles, USA

Event type

conference

Event date

31 Jul - 04 Aug 2005

Book title

SIGGRAPH '05: ACM SIGGRAPH 2005 Posters

Place of publication

New York

Department affiliated with

  • Informatics Publications

Full text available

  • No

Peer reviewed?

  • Yes

Legacy Posted Date

2007-03-13

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