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Assessing functional realism
chapter
posted on 2023-06-07, 13:49 authored by N. Mourkoussis, K. Mania, T. Troscianko, R. HawkesThis research presents an innovative method for assessing ‘functional realism’ of interactive Virtual Environments (VEs) in which the same information is transmitted in real and synthetic scenes. The basic premise is that an individual’s prior experience will influence how one perceives, comprehends and remembers information in a scene. 120 participants across two conditions of varying rendering quality of a space including varied ratios of objects’ association to the scene context, are being exposed to the VE and complete an object-based memory recognition task. The results of this study could have significant implications while identifying areas of an interactive computer graphics scene that require varying quality of rendering.
History
Publication status
- Published
Publisher
ACM PressPublisher URL
External DOI
Page range
105-105Pages
1.0Event name
32nd International Conference on Graphics and Interactive Techniques, (ACM Siggraph 2005)Event location
Los Angeles, USAEvent type
conferenceEvent date
31 Jul - 04 Aug 2005Book title
SIGGRAPH '05: ACM SIGGRAPH 2005 PostersPlace of publication
New YorkDepartment affiliated with
- Informatics Publications
Full text available
- No
Peer reviewed?
- Yes